![]() In fact, most of the tweaks Cavanagh has made add to the difficulty in one way or another. The other five levels are faster, with more complex patterns of obstacles, and your movement speed is adjusted (or sometimes isn’t) accordingly. The new version’s first level is about as hard as the only level in Hexagon. ![]() The game starts about as quickly as level 20 in Tetris and only gets faster. Obstacles repeat but levels are randomised each time. Your task is to avoid the obstacles that hurtle towards the centre for as long as possible. ![]() It’s unsurprising, given its roots, that playing Super Hexagon is simple: you control a tiny triangle, perched at the edge of a hexagon in the middle of a 2D playing field. Super Hexagon burst out of those limitations, got extended and jazzed up and is now available as a universal app for iOS. Super Hexagon started life as a Flash game simply titled Hexagon, thrown together in less than a day by prolific indie developer Terry Cavanagh for Pirate Kart V, an anarchic attempt to collect hundreds of ornate miniature games into a single launcher, most notably as an entry into the IGF awards. ![]()
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